Showing posts with label retro-clone. Show all posts
Showing posts with label retro-clone. Show all posts

Thursday, 23 July 2015

Finally! The three main AD&D rulebooks are available on DTRPG and DnDClassics




The AD&D 1e premium reprints are now available as PDFs on DriveThruRPG and DnDClassics.  We are living in strange and interesting times. After so many downloadable retro clones, after the mighty OSRIC, finally the three main rulebooks for Advanced Dungeons & Dragons (1st edition) can be bought together in an electronic player-tear-proof format. :)

DriveThruRPG:



DnDClassics:


I’ll probably be picking up Fiend Folio too because of my love for Russ Nicholson’s illustrations. ( http://bit.ly/DTRPG_FF )  :)

(Some of these links are affiliated, but that doesn't detract from the awesomeness that is AD&D)

Thursday, 30 April 2015

Nepal Earthquake Relief Charity Bundles on DTRPG

I shouldn't do this but this is a direct cross-post from my Inked Adventures site but it's in the name of a good cause and involves several different games publishers. :)
__


It’s really cool to see that many game publishers have been so willing to set up and donate profit directly from their products to charities who will, and currently are, helping in the utterly tragic Nepal earthquake disaster zone.  Inked Adventures were pleased to have been approached by Kabuki Kaiser, who has allowed us to submit our Crypts, Tombs and Catacombs pack to their Game For Nepal charity bundle.  The bundle includes some really high quality Asia/Wuxia fantasy themed Old School Renaissance RPG rules and accessories.  Already this PDF bundle is going down a storm with tabletop gamers, who were willing to donate to the fund whilst picking up some damn fine tabletop RPG products.  Check out the description and you’ll see that it is really something very special as far as gaming deals go.





We are also donating four products to the (yet to launch) Cardboard Warriors charity bundle.  This will contain 20+ printable papercraft minis, vehicles, monsters, floorplans etc from some of the most innovative publisher-designers in the industry. Cardboard Warriors Forum.

Check out the other charity donation deals on DriveThruRPG: http://www.drivethrurpg.com/rpg_charity.php

Thanks for reading.

Wednesday, 7 January 2015

Adventures in the East Mark PDF on DTRPG $10 usd

Adventures in the East Mark for nine dollars ninety-nine cents.
I was about to write something shockingly jaded about seasonal sales when it comes to RPG PDFs: a world in which there is no piles of virtual stock in a warehouse that need to be shifted; and that since Halloween last year every publisher and his dice wielding dog have been blathering non-stop about percentage reductions for their online files; and perhaps cynically I'd sneak in my affiliate and associate links, making me something of a hypocrite by supporting the pre-Apocalyptic Happy-Holidays-New-Year-Brown-Thursday sale of rulebook and adventure data direct to your paypal-machine or tablet before it all goes pop in the Valentines-Easter-Spring-Is-Coming Sale... ;) but then I got distracted by ... THIS!

RAAAAAR ! 
(Foolish, yet ambitious, low level hero takes on Dragon in high quality homage to D&D red box)
Aventuras en La Marca del Este
IN ENGLISH!

It's like BECMI/BX D&D and you love it.  You know you do.
Perhaps this is how we finally get the kids hooked...
The DM's Screen.

Nine classes ... and in colour!
Wait a sec,
I was expecting four classes plus demi-humans.
(reads ...)
.... Cleric, Dwarf, Elf, Explorer, Halfling,
Mage, Paladin, Thief and Warrior... 

Paladin - you may enter. 
"Explorer"? Who-He?
(reads on ...)
"These adventurers become specialized in wilderness survival
and are expert trackers."

A type of ranger, naturally...
Phew. 
The 1eAD&DsqueezedintoBasic cosmic order is restored!

Half of a very cool map.
Don't panic - you can see this in full in the
PayWhatYouWant Quick Start Rules
I paid $2 btw. I know, I know...
but if they wanted to give it away for free,
surely they would have listed it as
"Free to download"?
Surely?

Beautiful on the screen,
and okay, even in black and white it may be a little tough on a home printer,
but I am seriously considering trying to get a boxed set, because... just look at it!
JUST LOOK AT IT.

You had me at "candle skull"...
(from the b/w pdf)
And that must be the "homebrew" depicted (see below)


Away with your typewriter fonts and black and white historical stock art - here's an OSR D&D retro-clone (with tweaks) with high production values !  Naturally, I haven't read all of the rules yet because my mind is still being melted/blown/singed by the visuals!  (Insert list of talented artists here...)

The Spanish game “Aventuras en La Marca del Este” began from the mind of Pedro Gil as a homebrew campaign for some friends in Spain playing the world’s most famous game as devised in Frank Mentzer’s (BECMI) Red Box with 9 starter classes and new rules on mounted combat, aerial combat, seafaring and ship battles. Now, many years later, it is one of the most popular role-playing games in Spain. By enlisting incredible artists that are now rising stars in the RPG industry such as A.J. Manzanedo, Jorge Carrero and VĂ­ctor Guerra, the “La Marca” team produced an incredibly captivating “retroclone” role-playing game that is an old school experience wrapped in old world flare. The game is published in Spain by Holocubierta Ediciones.

  Supported by Kickstarter, this is the first ever English edition of the game, now called “Adventures in the East Mark”. This Basic Rule Set has everything that you need to play a game with the deep traditions of the original fantasy roleplaying game and imbibe it with an authentic European flavor.

To summarise, adapted from 1980s D&D, but with super high production values, Adventures in the East Mark Basic Rule Set (Red Box) is available as a bargain price PDF (currently) on DriveThruRPG http://bit.ly/EastMark
Physical hard copies in real boxes (in a real warehouse) available from: 

Extra-Dimensional Publishing http://xdpublishing.com/


Monday, 20 October 2014

Basic Fantasy Adventure Anthology 1




This is one seriously packed set of short adventures, suitable for Basic Fantasy, but also LL, D&D B/X, BECMI, S&W etc. (some very minor tweaking may be required to bonuses and armour classes)

 http://basicfantasy.org/downloads.html#aa1 
Free PDF & Open Office file. (also links to hard copies on Lulu)




Hey, whaddawant? A proper review? It's good, it's free. If it's your choice of old school system mechanic or game-genre, just go and download it.

Sheesh.

Friday, 9 May 2014

May contain ninjas...

Tonight’s reading is Mad Monks of Kwantoom by Kabuki Kaiser. I’m very intrigued by the idea of a solo play campaign. Styled to work with Labyrinth Lord, KK is encourages the reader-player to use whatever old-school system they see fit. This will make a cool accompaniment to my eclectic collection of oriental rules: Ruins & Ronin (S&W whitebox), OA (AD&D 1e), OA (3e) and Bushido. 

http://bit.ly/kwantoom 

DTRPG PDF (228pages) $9.99USD / £5.83GBP

Saturday, 8 March 2014

GMs Day Sale 2014 ODnD Methadone and Maps on Paper Plates

GMs Day SaleOch, I'm no good at this.  I keep missing sales all over the place.

Another super duper sale - 8 days left in the GM's Day Sales on DTRPG 
30% off selected publishers and products yadda yadda.  You know you love it.

GMs Day Sale



Coping without Original D&D

This might be an Outside-of-US problem or just a Europe distribution problem, but a month or so back I was having a lot of difficulty trying to track down an anniversary edition Original Dungeons & Dragons.

Aside: I'm still fairly bemused that it's not being sold with the Chainmail rules - or at least the basic combat system which is then replaced by the "alternative" d20 system. If you really want to go way back to the roots of the game - why not crack open the d6s and set the weapon type against armour class?

Anyhow, this is academic, because I couldn't find the anniversary reprint box anywhere for a sensible price. I was amazed to see US gamers complaining at low Amazon pre-order prices ($80? $40?!), when I couldn't find it for much less than £200 GBP - and even then it wasn't guaranteed to be stock. I can't find it on Amazon (UK) tonight. Then I'm wondering if I just hold out for a couple of months Wizards will be selling the PDFs for a song anyhow (?)
(By the way, singing is NOT an accepted for of payment on most websites)

In the meantime, I returned to the three humble books of Delving Deeper.  Up to now my favorite simulacrum/clone of OD&D was Swords & Wizardry White Box -yummy compact, streamlined goodness.  After reading around the subject (thank you, OSR communities!) it appears that DD is written and arranged in such a way that is pretty close to OD&D first three books.  DD is the OSR methadone for OD&D junkies, who can't get the real thing, or who want to get friends hooked but daren't lend out their precious original game. ;)

Also, I firmly believe that the simpler system, the more empowering it is for DM wanting the play from scratch - or to run a dungeon of the fly. Naturally, these opportunities are not arising much in my all too no-fun grown-up world at the moment, but simple systems allow for grand thought experiments - which after all is what a campaign world is. 

Delving Deeper, published by Immersive Ink, is free to download: http://bit.ly/delvingdeeper

I've been going through a tough time in the icky real world recently (visiting my partner in hospital).  In the past I used to carry about Basic D&D or the very portable Tunnels&Trolls 5th edition, but recently I put together this A5 size emergency set:

A complete set of rules and some dice.
What more can old-schooler need?
Black and white, printer friendly, a decent size of lettering -it converts well to whatever small booklet format your printer can create. Not having a long stapler I took the liberty of stitching the spines. This was rather rewarding and seemed apt that I was reminded of home-made reprographics from the 70s and 80s.

Booklets printed double-sided on a home printed
then saddle-stitched by yours truly.
Next time I'll back sure that the covers are printed on card.

I couldn't resist drawing my cleric.
If I run a campaign I think a small party of new characters
should all begin at 3rd level.


Suffice to say this compact portal to infinite realms as very reassuring, just to read, never mind actually play. I'm sure I'll get my chance. :)


Fantasy Maps on Paper Plates

I've been posting these on Instagram and Facebook and I'm genuinely surprised at the interest they create.  I recommend this to anyone who wants to fill half an hour. It started as a fantasy imitation of medieval T-O maps. Take a fine-line pen, a paper plate and just draw a world within the confines of the circle. Lots of fun.  





My Instagram Gallery - this sort of thing plus a cat (cos the internet needs more cats)
(Webstagram link).


Tonight's Random PDF Purchase

Back in the day, I never had the pleasure...
God help me. Sci-fi D&D?  Never cross the streams.
Keep fantasy gaming in a casket marked "Arthurian Only"...

Spelljammer (2e AD&D) a mere $9.99 as I type. 

For that price, definitely worth a look.





Other Randomness

Despairing at the lack of progress finishing several new Inked Adventures projects I soothed myself by making this Flipagram slideshow of a whole bunch of maps and works in progress, and adding some Philip Glass music (who as far as I know, doesn't endorse Inked Adventures products or paper plates)


https://flipagram.com/f/PHjsFgdpyQ


Happy Shopping, Happy Gaming!

-Bb.

Wednesday, 15 May 2013

OSR on DTRPG? with 15% Off. -ADnD Unearthed Arcana Premium Reprint and a Lulu voucher




DriveThruRPG and RPGNow have a featured "old school" games page -"OSR" even.
This brings me great pleasure.  It's a tidy compact list for now - a sort of "gateway game" selection.
Print a new a those games of old and their modern simulcrum-retro-cloney friends!

Old games, but no attic mould.
And, just as I was typing this the same nice folks at DTRPG have smuggled out a code that should
provide 15% off those featured OSR titles.
Use code at check-out:
OSRF711F2
Move quick because it's anti-magic shell expires and it then it will be etherealised:
"The coupon code is good for the week of Monday 5/13 - Sunday 5/19" -DTRPG

That's 13th May until 19th May - oops, already lost a day. Getting that Majora's Mask feeling...






Whilst we're in a coupony mood...

Possibly the last Lulu code I'll have for you for some time, due to Google Affiliate Network being turned off in the next couple of months - I haven't found out yet who Lulu will be providing codes through ... Hopefully every other link on my site will still work (sheesh, thanks Google, first Google Reader, now the Google Affiliates Network, what next? Blogger?).  Lulu is still one of the best resources of home published indie RPGs -in ebook form and printed. (IMHO, as the forum posters say)

Books & eBooks from Lulu.com 20% off- Enter code MAYBOOKS13 - Save up to $25
(I haven't tested this one - I'm guessing it's for the US store only)
MAYBOOKS13
-Yes, and I know it's really late!

In an unrelated -but sort of related to OSR- point, I'm also still pleased that Wizards' are really commiting to publishing quality collector reprints of the core rules and popular adventure module ranges.  Who'd have believed it, eh?  We literally kept waving the cash in their face. ;)

Shrink-wrap... break the seal ...
Look at the shiny goldness!
(Glowing under-face light effect not included)
For little me, my partner snaffled Premium Print - AD&D Unearthed Arcana from Amazon to accompany it's older brothers of PH, DMG and the MM.  Again, I'm surprised at how much fun it is have new versions of old rules I already own, but with shiny pages, gold edging, ribbon markers and blacker-than-black illustrations.   

Unearthed Arcana is bizarre beast - it divided my AD&D playing friends back when it first came out.  Bearing in mind, some rules had been already adopted by players from official magazine articles, it was great to see them all bundled up in a tome, and then some.  The class revisions, spells and all sorts of extra rules were minutely debated, whilst none of us could establish why we would really need that many pole-arms (no, really - it's an appendix, a whole dedicated appendix).  Maybe this was because we were all closet-aristocrats who looked down upon "peasant" weapons - our game was one of vague fantasy, not the specialist historically referenced kind - get thee to Sealed-Knot!  Tonight, I pointed out to my partner the difference between a Glaive and a Guisarme ... Let's just say that she told me to get back to my book. ;)

If you didn't have the originals but have purchased the other AD&D reprints, UA isn't essential for playing AD&D, but it was significant in terms of game-play development and as a stepping stone to modern editions, as it fixed and totally reworked, core game features before AD&D2 came along.  Think of it as "DnD1.5" ;) As a lover of hard cover rule-books on the shelf it looks delicious with the other three "core" books.  Is there a Latin name for RPG rule-book lovers?  Y'know, like "bibliophile" but more specific...

The question is ... do I start collecting the adventure module hard backs etc or even the AD&D2 reprints? (I only procured the black cover editions for the first time year before last - AD&D2 has less of a nostalgia tractor beam pull on me - and before you ask, my 3/3.5 are pretty immaculate so the reprints of those are out of the question...) The power of embossed covers, gold edging and matching spines, eh?



Anyhow, be lucky and spend wisely.

Screw that. Spend with abandon! Your economy needs you!

Friday, 22 February 2013

Dagger: Supplemental Rules for Classic Role-playing with Kids (BraveHalfling)

Tonight I'll be mostly reading ...

Dagger: Supplemental Rules for Classic Role-playing with Kids


I haven't digested enough to be sure, but what I'm reading ticks all of the boxes for my love of succinct pocket sized RPG systems, whilst still being very D&D. The fact that we're letting the kids play is secondary to me. ;)

"DAGGER is a simple, fast and fantastic tool for classic, old-school role-play gaming with Kids!"

Almost any of the older flavours of D&D (and retro-clones) can be adapted to these rules - or even just bring what you can remember from the D&D rules and use this as your only reference book at the table. DMing can be done on the fly - anything not covered in the rules can be solved with a d6 roll vs 1-6 Difficulty. Children-friendly names are given to the classes like "Knight" and "Wizard" for Fighters and Magic-Users, respectively. Naturally these names are good for all novices familiar with fairy tales.

As I look at this I'm thinking of thrusting the game upon unsuspecting adults who would never dream of playing D&D ... and so one day, when the Trivial Pursuit goes missing, I'll be there with a pack of poly dice and this print-out.
"Yeah, Granny, your dwarf kills the orc with his axe, the warm arterial spray feeds your bloodlust, it's smell summoning the memory of taking the blood-mead oath by the tombs of your fore-fathers..." Hmm, maybe I shouldn't play D&D with kids (or grannies).

Dagger: Supplemental Rules for Classic Role-playing with Kids
$1 on DTRPG
http://bit.ly/dagger4kids

A free no-frills version can be downloaded here.
http://bit.ly/dagger4kidsfree


Succinct, fun and back to roleplaying basics. :)


Thursday, 10 January 2013

QUERP Compendium and Blueholme Prentice Rules

I still seem to have my "random head" on, so some well thought-out observations on floor plans in my in-tray will have to wait. 

Browsing social networks today has brought my attention to a couple of products which may or may not be on your personal radar, but both appeal to me from the fast-play aspect (and introductory) of roleplaying games.

QUERP Compendium
by Shane Garvey and Jamie Wallis (Greywood Publishing)

I’m very tempted by this Quick Easy Role-Play 4-books-in-one-volume publication- I think I have only the main rules and maybe a bestiary already.
“The QUERP Core Rule Book, The Player’s Companion, The Gamesmaster’s Companion and the Bestiary. … Each of these books have been weaved together and given added content to this the decisive QUERP Rule Book.”
It’s a 6-sided dice system -with perhaps a nod towards easy-play gamebook style mechanics, like Fighting Fantasy - a perfect introductory roleplaying game.

Downloadable PDF DriveThruRPG
$9.99USD 7,64Euros £6.23GBP

Although I'm currently struggling to find the QUERP Compendium in a printed book format - the previous on Lulu can be found in this list.






Blueholme Prentice Rules
-compiled by Michael Thomas / Dreamscape Design

If you like your D&D along the lines of the blue D&D Holme’s edition then you might like this free old-school D&D retro-clone (Three levels, Parry rules, d6 damage for all weapons etc.). Or you might insist that your friends read this PDF since you would be a fool to actually lend out your precious blue rulebook. ;)  This is an easy to play, simulacrum of a hotly debated D&D transitional system.

I'm still flipping through my copy. Impressive. A worthy addition to the collection - looks pretty loyal to the J Eric Holmes ruleset.

Edit: The rules say that players wishing to go beyond 3rd level are recommended to seek out "Blueholme Compleat Rules" which covers PC levels up to 14th, presumably yet to be published. I must investigate further.

DriveThruRPG PDF $0

Saturday, 1 December 2012

Delving Deeper OD&D-clone bundle (Immersive Ink)

Now for something that really is a proper Original Dungeons & Dragons clone:
Delving Deeper (free download bundle)



Quickly, flipping through these I must say that I'm almost enjoying this as much as when I was reading S&W Whitebox.  If you have a broad minded approach to all things (early) D&D then this will be right up your cobbled street.  Also, it may be as close as some of us get the playing the earliest editions of D&D.  



Dungeon Raiders (Brent P. Newhall's Musaeum)

Dungeon Raiders!

Free, retro-ish, sort of OD&D-like, uses funny poly dice, lovely little pick-up-and-play RPG.

There's class based combat hit rolls, but to my surprise, there's no armour.  D&D without armour?!  Heresy!

Still it's a really nice pamphlet of rules -classes, spells, some monsters.  Perfect for when away from home without any rules and maybe good to play with kids, or with drunk old schoolers.

Dungeon Raiders free PDF download on DTRPG:
http://bit.ly/dungeonraiders

(Art by Jaydot Sloane - http://jaydotsloane.tumblr.com/ )

Sunday, 11 November 2012

Lulu.com 20% off in November 2012 and DWD Star Frontiers

Quick, quick, we've burnt Guy Fawkes - time to get on with the rest of November!

Here's a magic code for you to whisper to the robot cashier over at Lulu.com

NOVBOOKS12

Books & eBooks from Lulu.com 20% off- Enter code NOVBOOKS12 - Save up to $25

The code blerb says "US site only" - which is confusing because as a British customer I've just had no trouble getting a reduction in my shopping cart. Valid until 30th Nov.

Whilst checking this code out, I saw this in the top ten sellers in the Games section:


"Star Frontiers - a classic science fiction role-playing game from the 80's that should have persisted today. Here it is for your gaming pleasure!""

I've been aware of some harmless free downloads online at starfrontiersman.com for some time, but this seems like a very bold move.  I'm hoping that DWD have full rights to the game mechanics and art.  Naturally, I'm assuming here that the text is different (at least the downloads I've seen in the past were like that)  I recommend having a browse about the web before you buy this, also if you're really interested in procuring a piece of TSR RPG history, have a look on Ebay or other second-hand stores - the intact box set is lots of fun to delve through.

Some thoughts regarding the original Star Frontiers:

After discovering that the Space Opera RPG was way more like Traveller than I had first assumed. apart from 15mm figure games like Laserburn, Star Frontiers is still looking like one of the earliest games to embrace a more cinematic approach to sci-fi, i.e. Star Wars or BattleStar Galactica, where everyone is packing a sidearm with city maps, hover car chases, outdoor location maps, and kill-first-ask-questions-later creatures that wouldn't be far out of place in Gamma World.  It's interesting that the Star Frontiers writers only included starship combat in the following set, Knight Hawks.  Compare this to the Traveller starter rules (first 4 books) which cover the very basics of character generation, combat, space combat, skills, world gen, vehicles, interstellar trade, but did so with the broadest brush strokes (refined and expanded in later booklets).  If you wanted, Traveller could be very "sandbox" in play.  Star Frontiers was very much played specific to a dramatically set scene: -alien terrorists walk into the bar / you've crashed - survive / you're being chased by something big and vicious / out of control city monorail - now deal with it!  In fact the similarities between the original Star Frontiers set and Gang Busters are notable - there's press-out character and vehicle counters, city floor-plan, location driven adventures (you are here - place counter on map) - although Star Frontiers does have an exploratory hex-crawl in it's introductory module -which was not uncommon in some Traveller adventures as well.

[-- Random thoughts end --]

I seem to have a terrible cold - possibly caught off some late night geomorph designing ...

Happy Shopping!

And remember, if you can't afford it: do what I do, buy it for yourself then thrust it upon a loved one to give you for Christmas (demanding the full retail price, of course). ;)


Monday, 22 October 2012

Deviant Database -for Mutant Future (Tim Snyder TSAW)

<--- This arrived today.  The Deviant Database!

Edit: Links -
Deviant Database on RPGDriveThru
Deviant Database print book on Lulu.com
(alternative link)

I did not see the sorry mutant who had left it in the plastic toy box which I leave out at Rad-Ridge on barter day.  The thing had taken the scale-fruit remains and left the valuable cabling, no accounting for taste.   My claws clumsily fumbled with the package ...

Thank you Mr Tim Snyder of The Savage Afterworld.  Tonight's dreams will be both creepy and exotic.

The Deviant Database is a supplementary "Monster Manual" for the GammaWorld-like  Mutant Future - the main rulebook of which I'm still waiting to arrive for from Lulu - I've gone for the hardback btw.

It seems to be common knowledge that Mutant Future is compatible with Goblinoid's other games, such as Labyrinth Lord (which is a D&D/retro-clone), so the one use of the Deviant Database is that in can be used to spice up any old-style D&D campaign - especially, those with a surreal or other-wordly twist - such as Sword and Planet setting games, Spelljammer aliens, planar adventures - scenarios where the classically mythological can be set aside for the truly strange or aberrant.  Examples include: skunkapes, creatures with laser vision, Cheetapedes, and many of B-movie anti-Darwinistic hybrids.  One whichstands out is the, quite literally, insane Mechanibal - robot predators who harvest and graft parts  to themselves of other robots (and other technology).  I imagine that these robots could be hundreds of years old, perhaps in continuous "pain" and in hatred of their "meatbag" creators.  Perhaps there's an opportunity for a being like this to appear in steampunk games (consider the "Warforged" of Eberron - but the failed Frankensteinian experiments sealed up in vaults) .  And that's just one creature.

I've owned a copy of Gamma World for many years, but it was an edition I'm not fond of - with colour-coded charts and missing rules of really basic stuff, like vehicles and equipment price lists (fundamental things!) Also the exploratory introduction modules seemed a bit too abstract -not enough context.  More recently I've really enjoyed reading through The Mutant Epoch - for which the character generation and dice mechanics are sublime, but it uses it's own system - so I'm really looking to dipping into Mutant Future, just because I'm hoping that I'll be in familiar territory game mechanic wise. (By the way the system in TME is good, it's just sometimes the old brain can only cope with Basic D&D) My other, also surreal, foray into mutated futures is the facsimile of the original Metamorphosis Alpha by Jim Ward - truly wonderful from a historical perspective, but can also be appreciated as a really straight forward (nearly-pick-up-and-play) rule-set.

(I'll probably add some more product links to this post at a later time.)

You should leave now.  Take this plastic spear.
Good luck out there.
The Bad-Zone gets quieter just before morning...


Deviant Database on RPGDriveThru
Deviant Database print book on Lulu.com
(alternative link)

Sunday, 19 August 2012

HackMaster Basic free download on DTRPG


HackMaster Basic on DriveThru -Free Download-
230 pages of Levels 1 to 5 of Hack Master Goodness.
http://bit.ly/hackmasterbasic
Last post of the day (I promise)

In case you missed it - there's link in the DriveThruRPG/RPGNow Newsletter to
HackMaster Basic (Kenzer & Co.) which is going for free as a PDF download on the DTRPG/RPGNow sites.

And, yes, the cover is by Erol Otus.
 
Huzzah!



Friday, 6 July 2012

RQ6, Pathfinder Core Rulebook, Tumblr photos

Okay, I'm seriously behind on everything, especially anything which requires more than a status update banality - RITING MAEKS BRANE HERT.  The good news is that I'm a bit nearer to finishing a product for Inked Adventures (god, I'm broke, I hope I sell a few...)

PDF Download $25 on DTRPG/RPGNow
http://bit.ly/RQ6ed
Very quickly - a piece of  product news and some random photos (Tumblr is rewiring my synapses to the point that I only think in terms of snapshots - apologies for post-repeats)


Behold!  The latest official version of RuneQuest!  Just been looking at the PDF - very comprehensive and complete.  The printed version won’t be out until the end of the month but the PDF is on sale at DTRPG / RPGNow http://bit.ly/RQ6ed  - Also it’s worth browsing older $1 products in the Design Mechanism store.


EDIT 7.7.12
My gushing praise on DriveThru for this game:
This review might be a little premature, because I'm still at that excited-post-download phase when I'm feverishly clicking through the 458 pages.

I'll say again ...
Four-hundred-and-fifty-eight pages of RuneQuest goodness.

This definitely has the look and feel of an older RQ or BRP title. The mechanics and the writing style is very accessible, with the occasional black and white ink drawing.

The rules, setting and atmosphere (with a bent towards ancient, mystical, classical) is generic enough to adapt to different campaigns, whilst providing enough detail for interesting springboard points especially regarding character (and monster) backgrounds, magic, skills, "passions" cults -not to mention the gritty effects of chaos. As well as the dice mechanics, there's plenty of tips and guidelines and optional rules.

I'm also happy to say that it appears to be an "everything-you-need-to-play" publication. (I hate buying supposed "core" books only to find that there's no monster list or many references to "essential" accessories.)

As I type it's still $25 which is a good price for a volume of this size. I'm looking forward to seeing a hard copy -surely it will be a thick tome - so the PDF on a tablet will certainly be more portable for fast rule checking at the table.

Nice work, Design Mechanism! This is a respectable descendent of a noble line.

There's a type of mission statement in the introduction...

In designing RuneQuest Sixth edition we had several aims foremost in our minds:
  • To recapture the spirit and feel of the earlier editions of RuneQuest.
  • Provide a comprehensive fantasy roleplaying game that capitalises on RuneQuest’s strengths.
  • Streamline the system, but also introduce new mechanics and systems that reflect what is happening in 21st Century roleplaying games.
  • Bring RuneQuest to a new audience, and continue to care for its old fans.

Since I'm most familiar with pre-box RQ1 (an "earlier edition"), at first glance I'd say they've pretty much achieved what they've set out to do.  I must see if I can find all of these "new mechanics" ...
*suspicious* ;)

(EDIT ends)

Of course if you’re on a budget, Mongoose’s popular open source Legend RPG is going for pennies http://bit.ly/RQLegend 

Design Mechanism RuneQuest main page: http://www.thedesignmechanism.com/runequest.php



Random RPG shopping purchase news:


At last, I have my very own Pathfinder rules!  (Courtesy of a wise and loving partner.  Ace.)  Until now I've only had the old Beta rules PDF which was impossible to print economically due to those luscious backgrounds.  It's definitely worth owning in book form.

I'm a little concerned about how it bangs on about "all you need to play" (words to that effect) when The Bestiary is still compulsory for a starting DM (unless of course you're happy just using your D&D3.5 Monster Manuals)  ...

It is a truly gorgeous tome.

A little word of warning though.  We bought through Amazon and it's taken over 4 weeks to deliver to the UK.  Is this a conspiracy to make us order directly from Paizo?


Photos of something close to my heart ...





As I implied earlier, I'm playing about on Tumblr a little at the moment:

http://billiambabble.tumblr.com/
http://adventuresandshopping.tumblr.com/
http://inkedadventures.tumblr.com/

Sample check-em-out links...

D&D tags on Tumblr:
http://www.tumblr.com/tagged/ad%26d
http://www.tumblr.com/tagged/dungeons+and+dragons

Old schoolers might like:
http://oldschoolfrp.tumblr.com/
http://fuckyeahbritisholdschoolgaming.tumblr.com/

Pictures, photos, art, reblog, reblog!!!

Monday, 7 May 2012

Chaotic Caves for Basic Fantasy RPG


I was going to tag this onto the previous post regarding Lulu codes and recent purchases but perhaps it warrants it's very own post. :)

I forgot to mention another recent purchase from Lulu, which I'm enjoying flipping through, is The Chaotic Caves by J.D.Neal.

Written for the Basic Fantasy RPG, it's essentially very easy to adapt to B/X D&D, AD&D and clones of (etc.).  Chaotic Caves is a part rewriting of, and homage to, the caves complex (and the Keep -but now it's a "Manor") from B2's Keep of the Borderlands.  The difference here is that no extra dungeon room "stocking" is required - it's a complete product - unlike it's D&D predecessor which was an "introductory" packaged with the purple D&D Basic Set.

J.D.Neal has done a marvellous job of recreating -something which is rather unfashionable these days-  a low level dungeon primarily inhabited by low level humanoid monsters.  Excellent. :)

The book is well written, well presented, with player maps, pre-gen characters and a handful of old-style b/w pictures.   The Lulu copy I bought has a shiny black cover with a narrow spine - much preferable to my usual fair of stapled paper print-outs. In this way, JN1 The Chaotic Caves is a perfect shelf neighbour to my copy of Morgansfort.

The manuscript text ("JN1 The Chaotic Caves") is free to download, like with many of the Basic Fantasy products from here, but I like to treat myself to these texts in bound form - They make better nighttime reading for me in book form.  Since the Basic Fantasy writers and publisher are not motivated by profit, the prices of all of the Basic Fantasy books on Lulu are super-low.

Perhaps some pressure should be brought to bear upon Gonnerman and Neal to release JN2 Monkey Isle through Lulu as well. ;)

Other Basic Fantasy titles on Lulu (thumbnail links):

 


Shiny print-on-demand rulebooks and adventures

PDF and Open Office docs - free to download.

Community Forum


Make mine .... Basic!

Friday, 23 March 2012

More Mars! ERB Shadows of a Dying World (d20 OGL Skirmisher Publishing)

Man walks into a Bar(-soom) ... 
Barman asks "Why, the four arms?"

I was going to delete much of this (badly-written-brain-blah) post since it revealed far too much about my own fetishes.  Instead I shall leave most of it in as "filler" between product pictures and links, and I ask you, dear browsing reader, dedicated player, to treat it as thus.  Do not worry.  My family and doctor have been informed.

Free eBook, Sir?
A Princess of Mars at the Gutenburg Project
Over 30,900 downloads in the last 30 days.
Incidentally my local Waterstones doesn't seem
to be stocking any E R Burroughs at all.
And suddenly I'm a "co.uk".

Curse you Google!  And now the masks are off!  The English are exposed!  Hmpf.  Oh well, blogger is free I suppose.   ... For now... Mwhahaha .... Evil Capitalism always wins!  Google's stormtroopers are boarding their Boolean AT-ATs as I type.

(...and breathe...)

Back to the Mars!

This whole Mars settings thing is feeling like quite a fad for me, no doubt next week I'll be rattling on about how super Buck Rogers is or "Why won't my friends play Dungeon! with me?"  I'm even wondering whether it's worth going to see the John Carter movie at the cinema, when I know I'll acquire it on budget DVD in four months time.  I'm looking forward to it, it's just my life moves in slow time, but also since starting to read the original A Princess of Mars novel (I have a decaying 1920's copy - acquired by accident with a bunch of Tarzan books which I passed on as a gift for a friend) certain simple discrepancies have made me realise that there's just no point even having the "What Hollywood does to Literature" debate, when the planet Mars in the books does not even have dust, and everyone wanders around naked in a sort of naturist get-back-to-primal-basics fantasy.  Also, since the Green Martians ("Tharks") lay eggs, why is it that every illustrator in comics, books and fan-art they have breasts (all be-it sometimes covered with armour)?

On the subject of exposed boobies it would be amiss not to refer to the politics of attire regarding the, aforementioned princess, Dejah Thoris.  When talking to Carter in A Princess of Mars she implies that Earthmen are somehow perverse in their insistence to "cover their bodies with strange, unsightly pieces of cloth" and that Carter's origins are confusing due to his "absence of grotesque coverings" I mention all of this because I was surprised to read secondhand of a legal challenge by the Edgar Rice Burrough's Estate over Dynamite Entertainment rights to publish Tarzan and 'Mars related publications.

At some point the sexy covers of Warlord of Mars: Dejah Thoris has come in for criticism for being pornographic - I sort of doubt that this is the main thrust of the fight (just that we're all enjoying citing it ;) ). The irony here is that even with bejeweled thonged-kickers on she's still dressed more formally than in the book.  Perhaps out of this comes the idea that being a Disney movie, the John Carter franchise may be in need of a more wholesome, family-oriented image.  I doubt Burroughs was ever writing for the whole family, I doubt that he was even writing for women readers.  To be honest, the lawyers might as well be arguing about the number of legs different alien animals have and whether those numbers are loyal to the books.  But who knows what the original truth here is because I forgot to read any actual news threads because I had a lovely night in, Google searching Dejah Thoris with "Safe Search" turned off. :)  Not quite work safe, you probably wouldn't get fired, but it's harder to explain to the girlfriend though.  My guilty thoughts are currently being assuaged by me saying "this could be worse, I could Googling the Gor covers..."  Dirty, filthy, dirty boy!  Actually, I'm still in the doghouse for trying for being caught with the Red Sonja cosplay photos on the screen - I'm innocent m'lord!  They was in a game blog!  I'm still not convinced that they could claim "Armour Class 5" on the character sheet ...


Again, I need to say that I hadn't realised that in the original books that there is "no dust" on Mars.  In place of dust, soil or sand is soft coloured fungal flora covering the vast tracts of dried ocean.  So my visions of sword-fights in dusty deserts may have been misplaced.   (I wonder, did Disney at any point consider not to have Mars as particularly desert-like?)  But hey, I don't mind having deserts on Mars -reminds me of Tatooine.  Time for a skiff fight!  (I could have said "Deserts remind me of Frank Herbert's Dune", but no really, Star Wars bounces up and down in my brain first... I know, I know...)

On the subject of monsters with too many legs, I'm finding myself warming now to many RPG monsters of my past which I thought were somehow "improbable".  Come to think of it, the extra limbs on Displacer Beasts and Basilisks are pretty mundane compared to their other powers.  This also reminds me of the fact that two-legged wyverns made better "evolutionary" sense than four legged dragons, but then I was dissapointed that wyverns in D&D didn't breathe fire (okay, I was a bit of a doofus logic-wise and I still am).  I think it was some sort of four-limbed "believable aesthetic".  Burroughs on the other hand (pun! did you see that?) uses extra limbs to remind us that the environment is utterly alien, but then adds aspects of Earthly familiarity, like referring to a creature as a "white ape" (it just also happens have six limbs and a really weird face).  Slowly, I'm getting used to the fact that "many legs" and arms is okay, and I'll be honest Burroughs is way more fun than Wells whose writing 15 years before often tried to justify the look of things with scientific explanation.  Burroughs just goes for it: tusks, extra arms, green ... next!  Suddenly I'm remembering Volturnian monsters in Star Frontiers - no longer do the creatures they seem absurd, but now they are homages to writers like Burroughs.  This is a strange journey I'm on.  ERB is making me appreciate the naffly mutated!

But quick!  To the actual content, man!

Edgar Rice Burroughs’ Mars:
Shadows of a Dying World

$5.99 on DTRPG
http://bit.ly/ERBMarsShadows


Skirmisher Publishing
http://www.skirmisher.com/
I've been particularily enjoying reading a review copy of the re-launched  Edgar Rice Burroughs’ Mars: Shadows of a Dying World (An OGL Guide to Monsters, Races, and Beasts) - Skirmisher Publishing.

The OGL system in this case is the d20 SRD (D&D3 friendly).  Whilst going crazy for mining customized OD&D books and the Savage Worlds MARS adventures (see blog post), I'd overlooked this well made gem.  A quiet voice is whispering that this probably isn't an "official" Burroughs' Estate approved document, so it might be worth buying it soon, in case it quietly goes underground, but maybe we're just too over cautious these days, after all, some of the actual book texts appear to be out of copyright - hence free ebooks.

Shadows of a Dying World is loyal to its source material.  Excerpts from the novels are used as part of the monster descriptions.  I especially like the fact that some of the monsters can be used as characters (using the Racial Ability Scores Modifiers - a hallmark of 3.5e).  I'd love to play an 8ft tall four armed green-skinned Thark.

But what about armour? Look, the characters in the books barely wear clothes, so D&D plate-mail doesn't really have a place here.  Also, no matter what flavour of D&D armour class you use, there is very little incentive for fighters not to strap metal and leather to exposed parts.  Appendix III in Shadows' provides us with Class Defence Bonuses - which give players just enough of a level-linked boost to AC so that even when they're standing still characters may still survive the slings, arrows and radium guns of outrageous Barsoom.  Loin-clothed barbarian-types are welcome here.

With Feats descriptions and Random Encounter Tables, this product comes over as a succinct, settings based, Monster Manual with extras.  It's all generic enough to make the Mars milieu your own.  Skirmisher Publishing have also included a document built from select tables and text in the SRD to assist with creature building and modifying what's already provided in the text. 

Because this is an OGL product, in theory all you would need is the d20 Source Reference Document and this product to play campaigns on Mars (but if I remember right, the SRD doesn't include character generation so you'll probably enjoy this more if you actual own the rules for Pathfinder, core DnD3/3.5 rule books or d20 fantasy-equivalent).

The many interior illustrations are in a variety of styles, black and white and printer friendly.

For many DMs who are fans of this genre, who use a d20 system, this document will be perfect starting point for encounters with monsters based on adventures from one of the grand-daddies of fantasy.

I'm really grateful that I've had a chance to see this product. It's certainly worth the $6.  It is definitely worthwhile considering if d20/PF/DnD/3-3.5 is your preferred system and you're dying to try out some classic, but brutal, sci-fantasy. :)


_____oOo_____

Rare TSR Warriors of Mars
for OD&D -Taken from the
entry on the Noble Knight
Games site
.They can email you
if they get one in stock,
so they can torture you hope
before  they finish you off
with an asking price ;) 
http://bit.ly/TSRWoMNK
Other Burroughsian Martian ("Barsoom") links for sourcing your campaigns:


A Princess of Mars - free book download at Project Gutenburg (other books in the series also available there, but sadly at the moment, no "Venus" books - not that I can find)

Mars/Barsoom settings for Tunnels & Trolls on Trollbridge forum:  "Trolls on Barsoom"

John Carter/Mars settings OD&D / Whitebox/ S&S -see my post here (inc. Grey Elf links)

Also see this respective look on Grognardia at the rare Gygax/Blume Warriors of Mars

> Edgar Rice Burroughs Martian Books - full list on Amazon.com <

Not quite ERB...
Dejah Thoris
Warlords of Mars
(Dynamite Comics)
-She's a very modern girl!





You may also want to see the new film.   Disney's website for John Carter.  Ah, look at cute Woola!
Blimey, a film?

Not sure, if I'm ready, myself, I'm too busy speculating on different archaic game systems, and shopping for new ones ... What a life, eh?


Thanks for reading, browsing, clicking, whatever.

Shopping is good for you - it's your duty to spend in the Recession!

RPG shops need your food vouchers.


Now get on that thoat and bag yourself a red-tinted princess!



EDIT 25.03.12
Pulp adventure Mars fans may also like:
 Cavaliers of Mars (Free Quickstart Rules)
and
Tales of the Space Princess RPG (Lulu Print Copy) / Tales of the Space Princess RPG E-Book